Plenty of things have been happening in FE since we last updated this site, especially of late, so I though I’d drop you guys a quick update.. 1.8.0 has been permanently discontinued, the final releases are on our curseforge page. As for 1.8.9, since we have some awesome stuff that we’re working on now (we’ll… Read More

So with the recent release of Minecraft Forge for 1.8.9, and plenty of servers expressing interest in the new version, we are planning to soon retire support for Minecraft 1.8.0. We will still publish builds for Minecraft 1.7.10, but our 1.8.x branch will switch to targeting 1.8.9 instead. This will allow us to do a… Read More

With effect from 1.7.10 build 1048, please take note that some permissions have changed. The permission has been deprecated and is no longer in use. Please use the<mod>.<blockid> permission instead – it is far superior and allows you to fine-tune what blocks are destroyed in an explosion. If you need the old behaviour,… Read More

It’s been more than two months since an updated 1.8 build has been posted to CurseForge, so I’m making a quick post today to let everyone know that I’ve uploaded build 54 to CurseForge as a stable release. This new build contains quite a lot of fixes and improvements. This will probably be the second… Read More

We finally managed to get the /vanish command back for you! This command lets your own player disappear from all others view which can be useful for quite a lot of things (including trolling). The current implementation basically fakes the player’s death to all other players, making him not appear for them any more. However… Read More

With the new 1.4.2 versions, the FE client now also loads the Mixin library which allows us to easily include patches to Minecraft code. The first thing we are using that for is the newly added, long missed and highly requested /reach command, which allows you to change the reach distance you can place and… Read More

ForgeEssentials 1.4.1 for Minecraft 1.7.10 has been release just now! Changelog: New, more robust permission API which fixes a lot of problems with non-FE commands Fixed spamming of “Command X already registerd” warnings /help now hides WorldEdit commands by default (changeable in config) Fixed /help crashing with broken commands (blame stupid modders for that) Finally… Read More

In the builds #812 – #828 on 1.7.10 or a build lower than #16 on 1.8, the permissions will not work correctly and players could basically use any command they want. If you are any of these builds, you should update directly.… Read More

Ok so we had some problems with the ForgeEssentials client handshake for quite a while now. Most of the times it would not do the handshake correctly, resulting in pretty much no working FE client features at all. The problem was that the client often sent the handshake too early, making the server somehow not… Read More